Feat: Working on pressure estimations feature

This commit is contained in:
2024-06-04 13:06:49 -04:00
parent 04c899da8e
commit 076488beb4
19 changed files with 1206 additions and 128 deletions

View File

@@ -0,0 +1,90 @@
import SwiftUI
/// A name space for info button styles.
public enum InfoButtonType { }
/// A name space for info button styles.
public enum ResetButtonType { }
public struct AnyButtonStyle<ButtonType>: ButtonStyle {
private let _makeBody: (Configuration) -> AnyView
public init<S: ButtonStyle>(_ style: S) {
self._makeBody = { configuration in
AnyView(style.makeBody(configuration: configuration))
}
}
public func makeBody(configuration: Configuration) -> some View {
self._makeBody(configuration)
}
}
public struct DefaultInfoButtonStyle: ButtonStyle {
public func makeBody(configuration: Configuration) -> some View {
configuration.label
.buttonStyle(.plain)
.foregroundStyle(Color.accentColor)
.labelStyle(.iconOnly)
}
}
extension AnyButtonStyle where ButtonType == InfoButtonType {
public static var `default`: Self {
.init(DefaultInfoButtonStyle())
}
}
public struct DefaultResetButtonStyle: ButtonStyle {
public func makeBody(configuration: Configuration) -> some View {
configuration.label
.buttonStyle(.borderedProminent)
}
}
extension AnyButtonStyle where ButtonType == ResetButtonType {
public static var `default`: Self {
.init(DefaultResetButtonStyle())
}
}
private struct InfoButtonStyleKey: EnvironmentKey {
static var defaultValue = AnyButtonStyle<InfoButtonType>.default
}
private struct ResetButtonStyleKey: EnvironmentKey {
static var defaultValue = AnyButtonStyle<ResetButtonType>.default
}
extension EnvironmentValues {
public var infoButtonStyle: AnyButtonStyle<InfoButtonType> {
get { self[InfoButtonStyleKey.self] }
set { self[InfoButtonStyleKey.self] = newValue }
}
public var resetButtonStyle: AnyButtonStyle<ResetButtonType> {
get { self[ResetButtonStyleKey.self] }
set { self[ResetButtonStyleKey.self] = newValue }
}
}
extension View {
public func infoButtonStyle(_ style: AnyButtonStyle<InfoButtonType>) -> some View {
environment(\.infoButtonStyle, AnyButtonStyle(style))
}
public func infoButtonStyle<S: ButtonStyle>(_ style: S) -> some View {
infoButtonStyle(AnyButtonStyle(style))
}
public func resetButtonStyle(_ style: AnyButtonStyle<ResetButtonType>) -> some View {
environment(\.resetButtonStyle, AnyButtonStyle(style))
}
public func resetButtonStyle<S: ButtonStyle>(_ style: S) -> some View {
resetButtonStyle(AnyButtonStyle(style))
}
}