391 lines
11 KiB
Swift
391 lines
11 KiB
Swift
import Dependencies
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import Foundation
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/// Represents a room in a project.
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///
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/// This contains data such as the heating and cooling load for the
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/// room, the number of registers in the room, and any rectangular
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/// duct size calculations stored for the room.
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public struct Room: Codable, Equatable, Identifiable, Sendable {
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/// The unique id of the room.
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public let id: UUID
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/// The project this room is associated with.
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public let projectID: Project.ID
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/// A unique name for the room in the project.
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public let name: String
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/// The heating load required for the room (from Manual-J).
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public let heatingLoad: Double
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/// The cooling load required for the room (from Manual-J).
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public let coolingLoad: CoolingLoad
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/// The number of registers for the room.
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public let registerCount: Int
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/// An optional room that the airflow is delegated to.
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public let delegatedTo: Room.ID?
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/// The rectangular duct size calculations for a room.
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///
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/// **NOTE:** These are optionally set after the round sizes have been calculate
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/// for a room.
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public let rectangularSizes: [RectangularSize]?
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/// When the room was created in the database.
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public let createdAt: Date
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/// When the room was updated in the database.
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public let updatedAt: Date
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public init(
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id: UUID,
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projectID: Project.ID,
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name: String,
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heatingLoad: Double,
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coolingLoad: CoolingLoad,
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registerCount: Int = 1,
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delegatedTo: Room.ID? = nil,
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rectangularSizes: [RectangularSize]? = nil,
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createdAt: Date,
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updatedAt: Date
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) {
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self.id = id
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self.projectID = projectID
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self.name = name
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self.heatingLoad = heatingLoad
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self.coolingLoad = coolingLoad
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self.registerCount = registerCount
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self.delegatedTo = delegatedTo
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self.rectangularSizes = rectangularSizes
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self.createdAt = createdAt
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self.updatedAt = updatedAt
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}
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/// Represents the cooling load of a room.
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///
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/// Generally only one of the values is provided by a Manual-J room x room
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/// calculation.
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///
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public struct CoolingLoad: Codable, Equatable, Sendable {
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public let total: Double?
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public let sensible: Double?
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public init(total: Double? = nil, sensible: Double? = nil) {
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self.total = total
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self.sensible = sensible
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}
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/// Calculates the cooling load based on the shr.
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///
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/// Generally Manual-J room x room loads provide either the total load or the
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/// sensible load, so this allows us to calculate whichever is not provided.
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public func ensured(shr: Double) throws -> (total: Double, sensible: Double) {
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switch (total, sensible) {
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case (.none, .none):
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throw CoolingLoadError("Both the total and sensible loads are nil.")
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case (.some(let total), .some(let sensible)):
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return (total, sensible)
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case (.some(let total), .none):
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return (total, total * shr)
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case (.none, .some(let sensible)):
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return (sensible / shr, sensible)
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}
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}
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}
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}
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extension Room {
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/// Represents the data required to create a new room for a project.
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public struct Create: Codable, Equatable, Sendable {
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/// A unique name for the room in the project.
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public let name: String
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/// The heating load required for the room (from Manual-J).
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public let heatingLoad: Double
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/// The total cooling load required for the room (from Manual-J).
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public let coolingTotal: Double?
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/// An optional sensible cooling load for the room.
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public let coolingSensible: Double?
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/// The number of registers for the room.
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public let registerCount: Int
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/// An optional room that this room delegates it's airflow to.
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public let delegatedTo: Room.ID?
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public var coolingLoad: Room.CoolingLoad {
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.init(total: coolingTotal, sensible: coolingSensible)
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}
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public init(
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name: String,
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heatingLoad: Double,
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coolingTotal: Double? = nil,
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coolingSensible: Double? = nil,
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registerCount: Int = 1,
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delegatedTo: Room.ID? = nil
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) {
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self.name = name
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self.heatingLoad = heatingLoad
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self.coolingTotal = coolingTotal
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self.coolingSensible = coolingSensible
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self.registerCount = registerCount
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self.delegatedTo = delegatedTo
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}
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}
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public struct CSV: Equatable, Sendable {
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public let file: Data
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public init(file: Data) {
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self.file = file
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}
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/// Represents a row in a CSV file.
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///
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/// This is similar to ``Room.Create``, but since the rooms are not yet
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/// created, delegating to another room is done via the room's name
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/// instead of id.
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///
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public struct Row: Codable, Equatable, Sendable {
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/// A unique name for the room in the project.
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public let name: String
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/// The heating load required for the room (from Manual-J).
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public let heatingLoad: Double
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/// The total cooling load required for the room (from Manual-J).
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public let coolingTotal: Double?
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/// An optional sensible cooling load for the room.
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public let coolingSensible: Double?
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/// The number of registers for the room.
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public let registerCount: Int
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/// An optional room that this room delegates it's airflow to.
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public let delegatedToName: String?
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public init(
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name: String,
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heatingLoad: Double,
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coolingTotal: Double? = nil,
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coolingSensible: Double? = nil,
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registerCount: Int,
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delegatedToName: String? = nil
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) {
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self.name = name
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self.heatingLoad = heatingLoad
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self.coolingTotal = coolingTotal
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self.coolingSensible = coolingSensible
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self.registerCount = registerCount
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self.delegatedToName = delegatedToName
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}
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}
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}
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/// Represents a rectangular size calculation that is stored in the
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/// database for a given room.
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///
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/// These are done after the round duct sizes have been calculated and
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/// can be used to calculate the equivalent rectangular size for a given run.
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public struct RectangularSize: Codable, Equatable, Identifiable, Sendable {
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/// The unique id of the rectangular size.
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public let id: UUID
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/// The register the rectangular size is associated with.
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public let register: Int?
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/// The height of the rectangular size, the width gets calculated.
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public let height: Int
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public init(
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id: UUID = .init(),
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register: Int? = nil,
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height: Int,
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) {
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self.id = id
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self.register = register
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self.height = height
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}
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}
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/// Represents field that can be updated on a room after it's been created in the database.
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///
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/// Onlly fields that are supplied get updated.
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public struct Update: Codable, Equatable, Sendable {
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/// A unique name for the room in the project.
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public let name: String?
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/// The heating load required for the room (from Manual-J).
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public let heatingLoad: Double?
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/// The total cooling load required for the room (from Manual-J).
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public let coolingTotal: Double?
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/// An optional sensible cooling load for the room.
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public let coolingSensible: Double?
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/// The number of registers for the room.
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public let registerCount: Int?
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/// The rectangular duct size calculations for a room.
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public let rectangularSizes: [RectangularSize]?
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public var coolingLoad: CoolingLoad? {
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guard coolingTotal != nil || coolingSensible != nil else {
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return nil
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}
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return .init(total: coolingTotal, sensible: coolingSensible)
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}
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public init(
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name: String? = nil,
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heatingLoad: Double? = nil,
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coolingTotal: Double? = nil,
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coolingSensible: Double? = nil,
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registerCount: Int? = nil
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) {
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self.name = name
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self.heatingLoad = heatingLoad
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self.coolingTotal = coolingTotal
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self.coolingSensible = coolingSensible
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self.registerCount = registerCount
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self.rectangularSizes = nil
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}
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public init(
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rectangularSizes: [RectangularSize]
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) {
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self.name = nil
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self.heatingLoad = nil
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self.coolingTotal = nil
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self.coolingSensible = nil
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self.registerCount = nil
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self.rectangularSizes = rectangularSizes
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}
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}
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}
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extension Array where Element == Room {
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/// The sum of heating loads for an array of rooms.
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public var totalHeatingLoad: Double {
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reduce(into: 0) { $0 += $1.heatingLoad }
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}
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/// The sum of total cooling loads for an array of rooms.
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public func totalCoolingLoad(shr: Double) throws -> Double {
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try reduce(into: 0) { $0 += try $1.coolingLoad.ensured(shr: shr).total }
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}
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/// The sum of sensible cooling loads for an array of rooms.
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///
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/// - Parameters:
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/// - shr: The project wide sensible heat ratio.
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public func totalCoolingSensible(shr: Double) throws -> Double {
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try reduce(into: 0) {
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// let sensible = $1.coolingSensible ?? ($1.coolingTotal * shr)
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$0 += try $1.coolingLoad.ensured(shr: shr).sensible
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}
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}
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}
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public struct CoolingLoadError: Error, Equatable, Sendable {
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public let reason: String
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public init(_ reason: String) {
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self.reason = reason
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}
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}
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#if DEBUG
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extension Room {
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public static func mock(projectID: Project.ID) -> [Self] {
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@Dependency(\.uuid) var uuid
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@Dependency(\.date.now) var now
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return [
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.init(
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id: uuid(),
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projectID: projectID,
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name: "Bed-1",
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heatingLoad: 3913,
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coolingLoad: .init(total: 2472),
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// coolingSensible: nil,
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registerCount: 1,
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rectangularSizes: nil,
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createdAt: now,
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updatedAt: now
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),
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.init(
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id: uuid(),
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projectID: projectID,
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name: "Entry",
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heatingLoad: 8284,
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coolingLoad: .init(total: 2916),
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// coolingSensible: nil,
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registerCount: 2,
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rectangularSizes: nil,
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createdAt: now,
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updatedAt: now
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),
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.init(
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id: uuid(),
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projectID: projectID,
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name: "Family Room",
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heatingLoad: 9785,
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coolingLoad: .init(total: 7446),
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// coolingSensible: nil,
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registerCount: 3,
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rectangularSizes: nil,
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createdAt: now,
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updatedAt: now
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),
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.init(
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id: uuid(),
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projectID: projectID,
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name: "Kitchen",
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heatingLoad: 4518,
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coolingLoad: .init(total: 5096),
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// coolingSensible: nil,
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registerCount: 2,
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rectangularSizes: nil,
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createdAt: now,
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updatedAt: now
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),
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.init(
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id: uuid(),
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projectID: projectID,
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name: "Living Room",
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heatingLoad: 7553,
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coolingLoad: .init(total: 6829),
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// coolingSensible: nil,
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registerCount: 2,
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rectangularSizes: nil,
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createdAt: now,
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updatedAt: now
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),
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.init(
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id: uuid(),
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projectID: projectID,
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name: "Master",
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heatingLoad: 8202,
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coolingLoad: .init(total: 2076),
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// coolingSensible: nil,
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registerCount: 2,
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rectangularSizes: nil,
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createdAt: now,
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updatedAt: now
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),
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]
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}
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}
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#endif
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