feat: Update room cooling load to accept either total or sensible loads, instead of requiring a total load.
This commit is contained in:
@@ -9,19 +9,19 @@ import Foundation
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public struct Room: Codable, Equatable, Identifiable, Sendable {
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/// The unique id of the room.
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public let id: UUID
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/// The project this room is associated with.
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public let projectID: Project.ID
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/// A unique name for the room in the project.
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public let name: String
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/// The heating load required for the room (from Manual-J).
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public let heatingLoad: Double
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/// The total cooling load required for the room (from Manual-J).
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public let coolingTotal: Double
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/// An optional sensible cooling load for the room.
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///
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/// **NOTE:** This is generally not set, but calculated from the project wide
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/// sensible heat ratio.
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public let coolingSensible: Double?
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/// The cooling load required for the room (from Manual-J).
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public let coolingLoad: CoolingLoad
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/// The number of registers for the room.
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public let registerCount: Int
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/// The rectangular duct size calculations for a room.
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@@ -29,8 +29,10 @@ public struct Room: Codable, Equatable, Identifiable, Sendable {
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/// **NOTE:** These are optionally set after the round sizes have been calculate
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/// for a room.
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public let rectangularSizes: [RectangularSize]?
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/// When the room was created in the database.
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public let createdAt: Date
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/// When the room was updated in the database.
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public let updatedAt: Date
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@@ -39,8 +41,7 @@ public struct Room: Codable, Equatable, Identifiable, Sendable {
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projectID: Project.ID,
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name: String,
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heatingLoad: Double,
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coolingTotal: Double,
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coolingSensible: Double? = nil,
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coolingLoad: CoolingLoad,
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registerCount: Int = 1,
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rectangularSizes: [RectangularSize]? = nil,
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createdAt: Date,
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@@ -50,13 +51,46 @@ public struct Room: Codable, Equatable, Identifiable, Sendable {
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self.projectID = projectID
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self.name = name
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self.heatingLoad = heatingLoad
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self.coolingTotal = coolingTotal
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self.coolingSensible = coolingSensible
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self.coolingLoad = coolingLoad
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self.registerCount = registerCount
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self.rectangularSizes = rectangularSizes
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self.createdAt = createdAt
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self.updatedAt = updatedAt
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}
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/// Represents the cooling load of a room.
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///
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/// Generally only one of the values is provided by a Manual-J room x room
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/// calculation.
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///
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public struct CoolingLoad: Codable, Equatable, Sendable {
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public let total: Double?
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public let sensible: Double?
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public init(total: Double? = nil, sensible: Double? = nil) {
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self.total = total
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self.sensible = sensible
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}
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/// Calculates the cooling load based on the shr.
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///
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/// Generally Manual-J room x room loads provide either the total load or the
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/// sensible load, so this allows us to calculate whichever is not provided.
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public func ensured(shr: Double) throws -> (total: Double, sensible: Double) {
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switch (total, sensible) {
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case (.none, .none):
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throw CoolingLoadError("Both the total and sensible loads are nil.")
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case (.some(let total), .some(let sensible)):
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return (total, sensible)
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case (.some(let total), .none):
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return (total, total * shr)
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case (.none, .some(let sensible)):
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return (sensible / shr, sensible)
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}
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}
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}
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}
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extension Room {
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@@ -69,17 +103,21 @@ extension Room {
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/// The heating load required for the room (from Manual-J).
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public let heatingLoad: Double
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/// The total cooling load required for the room (from Manual-J).
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public let coolingTotal: Double
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public let coolingTotal: Double?
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/// An optional sensible cooling load for the room.
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public let coolingSensible: Double?
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/// The number of registers for the room.
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public let registerCount: Int
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public var coolingLoad: Room.CoolingLoad {
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.init(total: coolingTotal, sensible: coolingSensible)
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}
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public init(
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projectID: Project.ID,
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name: String,
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heatingLoad: Double,
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coolingTotal: Double,
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coolingTotal: Double? = nil,
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coolingSensible: Double? = nil,
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registerCount: Int = 1
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) {
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@@ -118,7 +156,7 @@ extension Room {
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/// Represents field that can be updated on a room after it's been created in the database.
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///
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/// Only fields that are supplied get updated.
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/// Onlly fields that are supplied get updated.
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public struct Update: Codable, Equatable, Sendable {
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/// A unique name for the room in the project.
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public let name: String?
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@@ -133,6 +171,13 @@ extension Room {
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/// The rectangular duct size calculations for a room.
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public let rectangularSizes: [RectangularSize]?
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public var coolingLoad: CoolingLoad? {
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guard coolingTotal != nil || coolingSensible != nil else {
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return nil
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}
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return .init(total: coolingTotal, sensible: coolingSensible)
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}
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public init(
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name: String? = nil,
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heatingLoad: Double? = nil,
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@@ -169,22 +214,30 @@ extension Array where Element == Room {
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}
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/// The sum of total cooling loads for an array of rooms.
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public var totalCoolingLoad: Double {
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reduce(into: 0) { $0 += $1.coolingTotal }
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public func totalCoolingLoad(shr: Double) throws -> Double {
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try reduce(into: 0) { $0 += try $1.coolingLoad.ensured(shr: shr).total }
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}
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/// The sum of sensible cooling loads for an array of rooms.
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///
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/// - Parameters:
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/// - shr: The project wide sensible heat ratio.
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public func totalCoolingSensible(shr: Double) -> Double {
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reduce(into: 0) {
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let sensible = $1.coolingSensible ?? ($1.coolingTotal * shr)
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$0 += sensible
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public func totalCoolingSensible(shr: Double) throws -> Double {
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try reduce(into: 0) {
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// let sensible = $1.coolingSensible ?? ($1.coolingTotal * shr)
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$0 += try $1.coolingLoad.ensured(shr: shr).sensible
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}
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}
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}
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public struct CoolingLoadError: Error, Equatable, Sendable {
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public let reason: String
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public init(_ reason: String) {
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self.reason = reason
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}
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}
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#if DEBUG
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extension Room {
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@@ -199,8 +252,8 @@ extension Array where Element == Room {
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projectID: projectID,
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name: "Bed-1",
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heatingLoad: 3913,
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coolingTotal: 2472,
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coolingSensible: nil,
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coolingLoad: .init(total: 2472),
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// coolingSensible: nil,
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registerCount: 1,
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rectangularSizes: nil,
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createdAt: now,
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@@ -211,8 +264,8 @@ extension Array where Element == Room {
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projectID: projectID,
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name: "Entry",
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heatingLoad: 8284,
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coolingTotal: 2916,
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coolingSensible: nil,
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coolingLoad: .init(total: 2916),
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// coolingSensible: nil,
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registerCount: 2,
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rectangularSizes: nil,
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createdAt: now,
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@@ -223,8 +276,8 @@ extension Array where Element == Room {
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projectID: projectID,
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name: "Family Room",
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heatingLoad: 9785,
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coolingTotal: 7446,
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coolingSensible: nil,
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coolingLoad: .init(total: 7446),
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// coolingSensible: nil,
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registerCount: 3,
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rectangularSizes: nil,
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createdAt: now,
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@@ -235,8 +288,8 @@ extension Array where Element == Room {
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projectID: projectID,
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name: "Kitchen",
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heatingLoad: 4518,
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coolingTotal: 5096,
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coolingSensible: nil,
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coolingLoad: .init(total: 5096),
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// coolingSensible: nil,
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registerCount: 2,
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rectangularSizes: nil,
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createdAt: now,
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@@ -247,8 +300,8 @@ extension Array where Element == Room {
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projectID: projectID,
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name: "Living Room",
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heatingLoad: 7553,
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coolingTotal: 6829,
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coolingSensible: nil,
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coolingLoad: .init(total: 6829),
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// coolingSensible: nil,
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registerCount: 2,
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rectangularSizes: nil,
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createdAt: now,
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@@ -259,8 +312,8 @@ extension Array where Element == Room {
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projectID: projectID,
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name: "Master",
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heatingLoad: 8202,
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coolingTotal: 2076,
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coolingSensible: nil,
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coolingLoad: .init(total: 2076),
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// coolingSensible: nil,
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registerCount: 2,
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rectangularSizes: nil,
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createdAt: now,
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