feat: Adds result view to better handle errors, integrates it into project view.
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@@ -1,4 +1,5 @@
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import Elementary
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import ManualDClient
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import ManualDCore
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import Styleguide
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@@ -6,23 +7,20 @@ import Styleguide
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struct FrictionRateView: HTML, Sendable {
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@Environment(ProjectViewValue.$projectID) var projectID
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let equipmentInfo: EquipmentInfo?
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let componentLosses: [ComponentPressureLoss]
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let equivalentLengths: EffectiveLength.MaxContainer
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let projectID: Project.ID
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// let projectID: Project.ID
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let frictionRateResponse: ManualDClient.FrictionRateResponse?
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var availableStaticPressure: Double? {
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guard let staticPressure = equipmentInfo?.staticPressure else {
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return nil
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}
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return staticPressure - componentLosses.totalComponentPressureLoss
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frictionRateResponse?.availableStaticPressure
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}
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var frictionRateDesignValue: Double? {
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guard let availableStaticPressure, let tel = equivalentLengths.total else {
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return nil
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}
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return (((availableStaticPressure * 100) / tel) * 100) / 100
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frictionRateResponse?.frictionRate
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}
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var badgeColor: String {
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