import Rainbow public extension TextNode { @inlinable func color(_ color: NamedColor) -> some TextNode { textStyle(.color(color)) } @inlinable func color(_ bit8: UInt8) -> some TextNode { textStyle(.color(bit8: bit8)) } @inlinable func color(_ red: UInt8, _ green: UInt8, _ blue: UInt8) -> some TextNode { textStyle(.color(rgb: (red, green, blue))) } @inlinable func backgroundColor(_ name: NamedBackgroundColor) -> some TextNode { textStyle(.backgroundColor(name)) } @inlinable func backgroundColor(_ bit8: UInt8) -> some TextNode { textStyle(.backgroundColor(bit8: bit8)) } @inlinable func backgroundColor(_ red: UInt8, _ green: UInt8, _ blue: UInt8) -> some TextNode { textStyle(.backgroundColor(rgb: (red, green, blue))) } @inlinable func textStyle(_ styles: S...) -> some TextNode { styles.reduce(render()) { string, style in style.render(content: .init(string)).render() } } @inlinable func bold() -> some TextNode { textStyle(.bold) } @inlinable func dim() -> some TextNode { textStyle(.dim) } @inlinable func italic() -> some TextNode { textStyle(.italic) } @inlinable func underline() -> some TextNode { textStyle(.underline) } @inlinable func blink() -> some TextNode { textStyle(.blink) } @inlinable func strikeThrough() -> some TextNode { textStyle(.strikeThrough) } } public protocol TextStyle: TextModifier where Content == TextStyleConfiguration {} public struct TextStyleConfiguration { @usableFromInline let node: any TextNode @usableFromInline init(_ node: any TextNode) { self.node = node } } public extension TextStyle where Self == StyledText { @inlinable static var bold: Self { .init(.bold) } @inlinable static var dim: Self { .init(.dim) } @inlinable static var italic: Self { .init(.italic) } @inlinable static var underline: Self { .init(.underline) } @inlinable static var blink: Self { .init(.blink) } @inlinable static var strikeThrough: Self { .init(.strikethrough) } } public extension TextStyle where Self == ColorTextStyle { @inlinable static func color(_ name: NamedColor) -> Self { .init(.foreground(.named(name))) } @inlinable static func color(bit8: UInt8) -> Self { .init(.foreground(.bit8(bit8))) } @inlinable static func color(rgb: RGB) -> Self { .init(.foreground(.bit24(rgb))) } @inlinable static func backgroundColor(_ name: NamedBackgroundColor) -> Self { .init(.background(.named(name))) } @inlinable static func backgroundColor(bit8: UInt8) -> Self { .init(.background(.bit8(bit8))) } @inlinable static func backgroundColor(rgb: RGB) -> Self { .init(.background(.bit24(rgb))) } } public struct ColorTextStyle: TextStyle { @usableFromInline enum Style { case foreground(ColorType) case background(BackgroundColorType) } @usableFromInline let style: Style @usableFromInline init(_ style: Style) { self.style = style } @inlinable public func render(content: TextStyleConfiguration) -> some TextNode { switch style { case let .foreground(color): return content.node.render().applyingColor(color) case let .background(color): return content.node.render().applyingBackgroundColor(color) } } } public struct StyledText: TextStyle { @usableFromInline let style: Style @usableFromInline init(_ style: Style) { self.style = style } @inlinable public func render(content: TextStyleConfiguration) -> some TextNode { content.node.render().applyingStyle(style) } }